Roblox Unveils Standalone Game Apps, In-Browser Play and Roblox Wallet at RDC

Product / TechIndustry
โดย Business Wire·US·Read original
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Roblox Corporation announced a slate of new play, build and monetization features at its 12th annual Roblox Developers Conference, including a system that will let creators publish their games as standalone apps across mobile, PC and consoles. Under the Roblox Everywhere program, the company will also let players join a game in-browser on Chrome by the end of this year with no app or install required, and will add offline play, 2D game support and a cross-game Friends chat tab. On the build side, Roblox said its prompt-based Build tool is expanding to public alpha in Serbia and Singapore after creators used it to publish approximately 9,000 games following its New Zealand alpha launch this summer, with 71% of those users having never used Roblox Studio before. For creators, Roblox introduced Roblox Wallet, a financial account that lets them earn directly in real currency and get paid automatically each business day, rolling out later this year to eligible U.S.-based independent creators 18 and older before expanding globally next year, alongside a Roblox Card that begins rolling out next year. The company said creators have earned more than $5 billion since DevEx launched in 2013, including approximately $1.7 billion in the past 12 months, and that players spent 29 billion hours on the platform last quarter across more than 180 countries.

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Roblox unveiled new play/build/monetization features including standalone game apps, in-browser play, Build tool expansion, and Roblox Wallet.

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