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Virtuix Holdings Inc. Class A Common Stock

Virtuix Holdings Inc., through its subsidiaries, develops and manufactures virtual reality (VR) hardware and software. The company offers Omni Pro, a commercial-grade treadmill for enterprise use; Omni Arena, a turnkey attraction for out-of-home entertainment industry; Omni One that provides full-body movement with immersive VR gaming and fitness; and Virtual Terrain Walk (VTW) is multi-user system for next-generation mission planning in the defense industry. In addition, it sells its products online. The company was incorporated in 2013 and is based in Austin, Texas.

Price · split & dividend adjusted
News & notes moving VTIX
Robotics & Physical AI

Virtuix Omni One Orders Jump 150% After Meta Launch

Virtuix Holdings reported first quarter fiscal 2027 results with Omni One orders up 72% year-over-year and approximately 150% since the launch of Omni One for Quest in collaboration with Meta. Net sales were $0.8 million compared to $1.0 million in the prior-year period, which benefited from fulfillment of the final batch of legacy backlog accumulated since 2023. Gross profit increased 29% and gross margin expanded to 30% from 17%, while net loss per share narrowed from $0.28 to $0.22. The company also announced defense expansion including a U.S. Marine Corps Infantry Fireteam Trainer, a counter-UAS trainer, a U.S. Air Force SBIR Phase I award, and first deployment to the Air National Guard. Omni One Enterprise expanded to Tesla for humanoid robot teleoperation, NASA for a Moon and Mars exploration analog mission, and Sirica Therapeutics for AI-driven healthcare.
GlobeNewswire·7dRead more ▾
Robotics & Physical AI6

Virtuix sells first Omni One Enterprise system to Tesla's Optimus division

Virtuix Holdings has sold its first Omni One Enterprise system to Tesla's Optimus humanoid robot division, marking the company's initial enterprise sale into a major robotics program. The purchase, announced July 27, 2026, provides Tesla with a compact omni-directional treadmill that enables operators to walk, run, and turn 360 degrees inside virtual environments while remaining stationary, serving as a low-latency human-in-the-loop interface for robotic teleoperation. Virtuix CEO Jan Goetgeluk said the deal validates the platform's expansion beyond its original consumer market into enterprise applications such as training and simulation. The company sees the deployment as a proof point to convert pilot programs into broader rollouts across logistics, healthcare, and defense, while enterprise deployments typically bundle recurring software licenses and service contracts that offer high-visibility revenue streams.
GlobeNewswire·27dRead more ▾
Energy Transition & Power Demand

Tesla signs long-term renewable power deals and acquires teleoperation system for Optimus robot

Tesla has signed multiple long-term renewable energy power purchase agreements, including a deal in Arizona with a KKR-backed solar and battery project and a long-term arrangement in Texas with Zelestra for the Lumen Farm solar project. The company has committed to 90% of output from the Arizona Project Sterling site and the full output from Lumen Farm, with operations beginning in 2028 and 2029. Tesla's Optimus humanoid robot division has also acquired Virtuix's Omni One Enterprise system to expand teleoperation capabilities. Tesla shares last closed at $307.45, down 18.9% over the past week and 29.8% year to date.
Simply Wall St·29dRead more ▾
Spatial Computing / AR/VR

Virtuix expects major sales growth after Meta launch, sets Q1 FY2027 call

Virtuix Holdings expects to report a major increase in sales following the launch of Omni One for Quest in collaboration with Meta, and will discuss its first quarter fiscal year 2027 results on a conference call on Thursday, August 13, 2026, at 8:30 a.m. Eastern time. The company, which develops AI-driven full-body simulation systems, will provide an update on accelerating momentum across consumer, defense, and enterprise initiatives, including expanding government traction for AI-driven defense simulations and NASA deployments, healthcare collaborations, and recent industry recognition for robotics applications. Chairman and CEO Jan Goetgeluk described the quarter as one of the strongest in recent history, citing rapid traction in the defense business and pending strategic initiatives. A press release with detailed results will be issued before the call, which will be hosted by Goetgeluk and CFO Thomas McGinnis and will include a question-and-answer period.
GlobeNewswire·34dRead more ▾
Robotics & Physical AI

Virtuix Omni One wins 2026 Auggie Award for Best Interaction Product

Virtuix Holdings announced that its Omni One platform has received the 2026 Auggie Award for Best Interaction Product at Augmented World Expo, the XR industry’s highest honor, as part of a humanoid robot teleoperation system developed by the University of Central Florida. The award marks Virtuix’s second consecutive win in the category, following Omni One’s 2025 victory, and highlights the platform’s expanding role in robot teleoperation and physical AI training. The recognized project, “Being there without being there,” allows operators to walk naturally on the Omni One omni-directional treadmill while controlling a humanoid robot in real time, demonstrating how full-body locomotion can improve human-robot interaction. Virtuix also recently partnered with 1HMX to develop the Nexus NX1, a full-body humanoid robot control system combining the Omni One Enterprise treadmill with HaptX Gloves G1. The company believes Omni One is uniquely positioned to support both teleoperation and the collection of human movement data for training autonomous robot behaviors.
GlobeNewswire·36dRead more ▾
Spatial Computing / AR/VR

Virtuix Eyes Growth From Meta Quest Launch and Defense Training Push

Virtuix Holdings Inc. is seeing strong momentum from its Omni One for Quest launch and expanding defense contracts, CEO Jan Goetgeluk said during an Emerging Growth Conference presentation. The Meta-compatible product, now working with Quest 2 and Quest 3 headsets, has exceeded expectations and opens access to roughly 6 million active Meta Quest users. On the defense side, Virtuix is working with the U.S. Army, Air Force, Navy, and Marine Corps, and is the lead integrator on a Marine Corps fire-team virtual trainer project, while also recently receiving a Phase I SBIR award from the U.S. Air Force. The company reported 18% year-over-year revenue growth and a production capacity of 3,000 Omni One units per month, equating to about $100 million in annual revenue potential. Virtuix is also exploring AI-driven digital twin reconstruction, robotics teleoperation, and healthcare applications, and is evaluating defense-related acquisitions of companies with $10 million to $50 million in revenue.
MarketBeat·41dRead more ▾
Defense & Geopolitical Fragmentation

Emerging Growth Research Reiterates Buy-Emerging Rating and $9.00 Price Target on Virtuix

Emerging Growth Research reiterated its Buy-Emerging rating and 12-month price target of $9.00 per share on Virtuix Holdings, representing approximately 177% upside from the July 1 closing price of $3.25. The firm highlighted a transformational fiscal year, with fourth-quarter revenue increasing 32% sequentially and both revenue and earnings exceeding expectations. Virtuix continues to expand its consumer and defense growth strategy, including a new partnership with Meta providing access to about 20 million Meta Quest headset owners and progress on its AI-powered Virtual Terrain Walk platform selected by the U.S. Air Force SBIR program. Emerging Growth Research forecasts approximately 15% revenue growth in fiscal 2027 followed by nearly 290% growth in fiscal 2028, and believes shares remain substantially undervalued based on discounted cash flow analysis and peer valuation multiples.
Virtuix Holdings Inc.·55dRead more ▾
Spatial Computing / AR/VR

Virtuix Launches Omni One for Quest, Tying Into Meta’s Ecosystem

Virtuix Inc. launched Omni One for Quest in June 2026, integrating its omni-directional treadmill with Meta Quest 2 and Quest 3 headsets under Meta’s “Made for Meta” program and featuring the system in the Meta Store with bundled, Omni-optimized games. The move connects Virtuix to millions of active Quest users and deepens its position in full-body XR interaction, creating broader opportunities for recurring content partnerships and defense-oriented training applications. The launch strengthens the near-term investment narrative by potentially accelerating hardware sell-through and content partnerships, while parallel defense wins hint at a second revenue lane in training and simulation. However, revenue remains small, losses are large, the balance sheet carries negative equity, and the stock’s sharp decline suggests expectations have already been reined in. Adoption and monetization of Omni One inside the Quest ecosystem now sit at the center of both upside catalysts and execution risk.
Simply Wall St·60dRead more ▾
Spatial Computing / AR/VR

Virtuix launches Omni One for Quest, bringing full-body movement to Meta Quest ecosystem

Virtuix has launched Omni One for Quest, a new product that brings unrestricted physical movement to the Meta Quest ecosystem and is part of the Made for Meta program. The system enables users to walk, run, crouch, strafe, and jump in 360 degrees inside Meta Quest games and fitness apps, and is compatible with Meta Quest 2 and Quest 3 headsets. Omni One for Quest is available starting today through Virtuix's website and authorized distribution partners at a price of $2,595 USD. The launch expands Virtuix's addressable market to millions of active Quest users and will be featured in the Meta Store. The platform launches with popular titles including VAIL, Forefront, The Boys, and Star Trek: Infection, with additional compatible games planned over time.
GlobeNewswire·64dRead more ▾